{"id":2571,"date":"2012-08-23T07:48:00","date_gmt":"2012-08-23T11:48:00","guid":{"rendered":"http:\/\/oddpla.net\/modernwizard\/?p=2571"},"modified":"2012-08-23T07:48:00","modified_gmt":"2012-08-23T11:48:00","slug":"my-jareth-the-pain-in-the-ass","status":"publish","type":"post","link":"http:\/\/oddpla.net\/modernwizard\/2012\/08\/23\/my-jareth-the-pain-in-the-ass\/","title":{"rendered":"My Jareth: the pain in the ass"},"content":{"rendered":"<p>I was exporting Jareth&#39;s head to an .obj file last night, and these stupid extra polys from the eyelashes and eyebrows kept coming with the basic headsculpt. After asking around on the Daz forums, I learned that I will have to take the .obj into a modeling program, remove the offending polys, resave and re-export to a new .obj.<\/p>\n<p>Therefore, I have to download another huge, bloated memory hog [even if it is free] and figure out how to use it well enough to achieve the desired results. Argh.<\/p>\n<p>I&#39;m doing this because I love you, you pain in the ass. You hear me? <i>Because I love you.<\/i> :p<\/p>\n<p>EDIT: Here&#39;s the salient piece of advice from chohole in <a href=\"http:\/\/www.daz3d.com\/forums\/viewthread\/6251\/\">my thread on the Daz forums:<\/a> &quot;[W]hen I export an obj into Bryce I can select the eyebrows and lashes as separate meshes and remove them.&quot;<\/p>\n<p>And advice from JimmyC_2009 for Hexagon: &quot;[Y]ou can do it in Hexagon too.&nbsp; The head comes into Hex as one mesh, but you can select a poly in the eyebrow, grow the Selection, and then delete it, same with the eyelashes.&quot;<\/p>\n<p>Regarding Poser, chohole says, &quot;In Poser I would go to the hierarchy editor and turn the eyebrows and eye lashes off before exporting.&quot;<\/p>\n<p>EDIT 2: And <a href=\"http:\/\/forum.runtimedna.com\/archive\/index.php\/t-22268.html\">an archive thread from Runtime DNA<\/a> on the same topic.<\/p>\n<p>EDIT 3: BrowsGone and LashesGone morphs???<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I was exporting Jareth&#39;s head to an .obj file last night, and these stupid extra polys from the eyelashes and eyebrows kept coming with the basic headsculpt. After asking around on the Daz forums, I learned that I will have to take the .obj into a modeling program, remove the offending polys, resave and re-export&#8230; <a href=\"http:\/\/oddpla.net\/modernwizard\/2012\/08\/23\/my-jareth-the-pain-in-the-ass\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">My Jareth: the pain in the ass<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2571","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/posts\/2571","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/comments?post=2571"}],"version-history":[{"count":0,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/posts\/2571\/revisions"}],"wp:attachment":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/media?parent=2571"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/categories?post=2571"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/tags?post=2571"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}