{"id":8275,"date":"2016-12-08T10:40:38","date_gmt":"2016-12-08T15:40:38","guid":{"rendered":"http:\/\/oddpla.net\/modernwizard\/?p=8275"},"modified":"2016-12-08T10:40:38","modified_gmt":"2016-12-08T15:40:38","slug":"back-forth-and-sideways-in-carrara","status":"publish","type":"post","link":"http:\/\/oddpla.net\/modernwizard\/2016\/12\/08\/back-forth-and-sideways-in-carrara\/","title":{"rendered":"Back, forth, and sideways in Carrara"},"content":{"rendered":"<p>I dropped the idea of V4 bodies with G2F prop heads because I couldn&#8217;t figure out how to apply materials. Plus they looked like crap. <\/p>\n<p>So I took a different tack. My main complaint is that Daz Studio native files take 500 million billion gazillion years to load and save, particularly G2F. The greater the number of morphs in a file, the longer Carrara takes to import the file.<\/p>\n<p>I stripped down my files in the following way. First I created a lightweight version of G2F base by removing hundreds of morphs\/pose controls unrelated to me, Jareth, Jennifer, and the faces I want us to make. Then I simplified the hair figures by turning them into character-specific props, thus dispensing with all the extraneous rigging and morphs. Finally I returned to those second-skin outfits that I spent so long on, using them instead of more Daz native clothing mesh files. In fact, the only Daz native clothing items I&#8217;m using are shoes. I&#8217;ve tested the results on me and Jareth, and the likenesses definitely save and load much more quickly than regular G2F + Daz native hair + Daz native clothing.<\/p>\n<p>Tonight I need to whip up a second skin outfit for Jennifer. I&#8217;m thinking a dark blue T-shirt, arm warmers with black and white checks, and white and blue pinstripe pants. Need to add rear pockets and some sort of fly on the pants.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I dropped the idea of V4 bodies with G2F prop heads because I couldn&#8217;t figure out how to apply materials. Plus they looked like crap. So I took a different tack. My main complaint is that Daz Studio native files take 500 million billion gazillion years to load and save, particularly G2F. The greater the&#8230; <a href=\"http:\/\/oddpla.net\/modernwizard\/2016\/12\/08\/back-forth-and-sideways-in-carrara\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Back, forth, and sideways in Carrara<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[773],"class_list":["post-8275","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-carrara"],"_links":{"self":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/posts\/8275","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/comments?post=8275"}],"version-history":[{"count":1,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/posts\/8275\/revisions"}],"predecessor-version":[{"id":8276,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/posts\/8275\/revisions\/8276"}],"wp:attachment":[{"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/media?parent=8275"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/categories?post=8275"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/oddpla.net\/modernwizard\/wp-json\/wp\/v2\/tags?post=8275"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}