I’ve been working on a custom Victoria 4.1 character for the past few weeks. She is scrawny, with a long, snout-like face, inspired by the gangly, mischievous critters in Brian Froud’s illustrations. Because I am too chicken to create a custom texture [skin] because V4’s UV map [skin texture layout] is confusing, I am just making the morphs and poses. So far, I’ve made the character’s custom head and body morph [using the pretty cool Creature Creator morph pack] and some custom poses. Here she is sleeping. It was a real pain to make her pose because I had to adjust each of her finger joints individually. The result looks quite relaxed and naturalistic, however, if I do say so myself. I put her in the “therianthropes” category because I used all sorts of animal morphs [including “HeadGoat” (?!?!?!) and “EarGremlin” 🙂 ] to deform her features.
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ohh ~ awesome, I’d love to see some upclose renders front, 3/4 and profile of her lovely head.