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Improving the dead version of Isabel

Improving the dead version of Isabel published on No Comments on Improving the dead version of Isabel

@natalunasans passed along one of her early Coo Model skeletons, the type with plastic joints, not metal [as used currently], so I upgraded the dead version of Isabel’s body. Unfortunately, I broke both Coo hip joints, so I decided to swap out the Coo pelvis and thighs for a set from a Sideshow male body that I had hanging around. Since this area will be covered by the dead version of Isabel’s clothes, I don’t really care what it looks like.

I used my new friend Instamorph plastic to hold the Coo spine in the Sideshow pelvic girdle. Instamorph also holds the knee sockets onto the bottoms of the thighs and fills in the thighs to make sockets for the Coo knees and calves. She still needs her head and the rest of her clothes.

 

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Dead version of Isabel’s improved skirt

Dead version of Isabel’s improved skirt published on No Comments on Dead version of Isabel’s improved skirt

I made two changes to the dead version of Isabel this weekend. I lengthened her neck prong so that her head stays on more firmly. I also made her an overskirt out of the sparkly purple fabric I got from Georgia Landau.

Originally I wanted the overskirt to be a subdued addition of color to the dead version’s flat black velvet skirt. So I made the skirt wrong way out, showing a predominantly black field with occasional pieces of purple glitter. I liked the effect, but thought that the hems were too even. I then cut strips into both her underskirt and overskirt to suggest shredding after years in the ground. She now has voluminous rags with regular black velvet nap, slightly shiny black velvet "wrong side," sparkly purple and only slightly sparkly "wrong side," all of which are showing, as the rags twist in various directions. I really like the effect!

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Dead version of Isabel’s improved hands

Dead version of Isabel’s improved hands published on No Comments on Dead version of Isabel’s improved hands

I tossed the dead version of Isabel’s default hands. Even after I repositioned them, I still disliked them. I made her a new set out of a pair of white Takara CG gloved hands. I carved them out, gave them a dry brush of light grey, drew in wrist bones and phalanges with permanent marker, added white highlights with white out and sealed them. Wheeee.

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Kinda freaky looking

Kinda freaky looking published on No Comments on Kinda freaky looking

I have finished the dead version of Isabel tonight. Last night I broke lots of her fingers and repositioned them in less tense, claw-shaped configurations. I also made her a skirt by hacking out a circle of black velvet with a 9-inch radius, snipping a hole in the center, pulling it over her pelvis, then sewing it closed around her spine with embroidery thread. That’s as far as my tailoring skills go.

Today her shirt came, so I lettered it first with watercolor pencil, then with white paint. The blotchiness of the paint and the smears from the watercolor pencil both worked in my favor, creating the effect of worn screenprinting. I also hacked out the hems on the sleeves and neckline.

Finally I gave the exposed portions of her body [neck, arms, hands, lower legs, feet] a wash and dry brush of light grey to a) disguise the fact that I had reshaped her hands and filled in gaps with hot glue and b) make her body match her head better. I am aware that her left hand especially looks like shit. I may improve her hands later; I’m not sure.

Here she is. She looks sad.

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Zoloworld/Day2Day Grim Reaper pictorial review and mods

Zoloworld/Day2Day Grim Reaper pictorial review and mods published on No Comments on Zoloworld/Day2Day Grim Reaper pictorial review and mods

I acquired a Zoloworld/Day2day 1:6 scale Grim Reaper action figure to use its skeletal body as a dead version of the protagonist of my upcoming series Zombieville. I have heard nothing about this figure, so I am providing a detailed review as a public service.
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