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The Juku gang [NB: not an actual gang]

The Juku gang [NB: not an actual gang] published on No Comments on The Juku gang [NB: not an actual gang]

I customized the one-footed redhead Jakks Pacific Juku Couture Audrina from @glaceleau today. I redressed her in an MGA Bratz dress and some random leggings, then took off her remaining foot. I filled some Mattel Barbie hightops [also from @glaceleau] with goo+goo=thing Aves Apoxie Sculpt, jammed her leg stumps in them, and made shoefeet. All dolls with Juku Couture heads then gathered for a group shot. All of them are unreasonably adorable. Four kids, and not a lick of fashion sense among ’em. ^_^Continue reading The Juku gang [NB: not an actual gang]

Making a digital version of the Master

Making a digital version of the Master published on No Comments on Making a digital version of the Master

Over the last few days I’ve been working on a digital likeness of Roger Delgado as the Master. I finally got it pretty good, excepting the white blazes in the hair. This is another project done entirely within Daz Studio, with commercial morphs, custom D-Forms, and other tools available within that program. It was a challenge because there are few good stills of him to work from. Here are my progress screencaps that I was sharing with fellow dorks. Continue reading Making a digital version of the Master

Neural network worldbuilding units

Neural network worldbuilding units published on No Comments on Neural network worldbuilding units

The following are neural network results that could be useful for building a world run by neural networks. If uncredited, by Janelle Shane.

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