I’ve decided not to laboriously reproduce my picture-filled posts on this blog when I can just point to the official VTDL blog post in which attendees did entertaining things with their dolls and Xmas props. I think Yamarrah got a little overwhelmed on her first Xmas… :p
Messy Bessy for Genesis 2 Female
Daz Studio only
Tested only in Daz Studio Pro 4.6 64 bit.
Created with PhilC’s Hair Designer, this is yet another freebie hairstyle for Genesis 2 Female. The bad hair day goes digital with a bun base and five modular add-ons to make it as messy as you want.
Continue reading 3D freebies: Messy Bessy Modular Hairstyle for G2F
Daz Studio 4.6+ only
Tested only in Daz Studio 4.6+
With this AutoFollowing BodySuit, take advantage of Daz Studio 4.6’s autofollow technology and the low-poly, highly morphable, good ol’ Victoria 2. I made the suit so I could use V2 for low-res background characters and give her something to wear that was equally light on resources.
Continue reading 3D freebies: Victoria 2’s AutoFollowing BodySuit
Rigging Facial Hair in Daz Studio 4.6+ [pdf]
A tutorial by ModernWizard
a.k.a. Elizabeth A. Allen
(c) November, 2014
Continue reading 3D freebies: Tutorial: Rigging Facial Hair in Daz Studio 4.6+
Thalia[‘s head] came yesterday! She matches well with Janvier Jett’s Angelsdoll massive girl body in Volks NS resin, so that’s good. The proportions look good too. And, after all that excitement about the novelty of a doll with two tongues, I actually like her with no tongue and an open mouth best. [I may be saying this in part because it’s really hard to get her licking tongue out of her mouth once it magnetizes in.]
I’m thinking about how I want to do her faceup. I’ve been really interested in duochrome faceups for quite a while now, mostly generated for Jareth with Instant Makeup and Geisha Builder. My attraction to duochrome probably stems from the fact that two colors and gradations thereof are easier to work with than a whole varied palette. So I’m thinking something duochrome for Thalia.
Actually, I’m thinking about grey, multiple soft shades of grey, not as stark as Timonium’s black-and-white job, but something with less definite outlines, shadows suggesting haggardness and depth. In fact, I’m thinking a subtle skullface faceup in gradations of grey, kind of like Jareth did for Halloween. And since there’s no way I could affordably duplicate these lovely bracelet restraint things in 1:3 scale, I’ll try painting some stylized phalanges on the back of an extra set of hands.
Today I figured out how to rig conforming facial hair so that it follows a character’s facial expressions, and I also acquired an add-on to my Instant Makeup called Geisha Builder, which should more accurately be termed "Additional Makeup Options Vaguely Inspired by Some Ahistorical, Exoticized Western Concept of Japanese Geishas." Hey, I just bought it for the additional lipstick and eyeshadow options.
Results of both facial hair rigging and Geisha Builder use below. I’ll say it again — if only putting on actual makeup was this easy…sigh… Anyway, here’s Jareth, continuing his long-standing tradition of rockin’ the hell out of whatever I put him in. He could probably make a wet paper bag and some old apple peels look smashing… [Jareth: "BLECH! Put that in the trash!"]