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Jareth on Genesis 3 Female base

Jareth on Genesis 3 Female base published on No Comments on Jareth on Genesis 3 Female base

Tired of waiting for Dimension3D’s GenX3 to automate the process of transferring morphs, I decided to take another stab at approximating Jareth on the G3F base. I’ve been working on moving him manually to G3F for several months, with unsatisfactory results.

 

Last night I finally figured out how to move him over without distortion — or, more precisely, the chief components of his head morph.

  1. On G2F, I added to Favorites the head morphs that his likeness depends on: my RedPlanetArachnid [young David Bowie] and Genesis Head [because RedPlanetArachnid was developed for a Genesis 1 base].
  2. I then used the Transfer Utility.
    Source: G2F. Shape: Default.
    Target: G3F. Shape [and here’s the key]: Genesis 2 Female Head from Slosh’s Genesis 2 Legacies.
    Slosh’s Genesis 2 Female base morph included in this series provides much more accuracy than you would get if you used either the G3F clone shape under Source Shape or the G2F clone shape under Target Shape. As many people have noted, the G3F clone for G2F and the G2F clone for G3F do not follow the shapes that they clone exactly; distortion becomes especially egregious around the eyes.
  3. After transferring the morphs over to G3F, I did the usual rigging adjustment and ERC freeze. For some reason, even though I was just transferring head morphs, I had to leave pretty much everything selected in terms of bones to adjust and influencing face groups. For the first iteration, though, I unchecked Left Squint Inner and Right Squint Inner, as those bones tend to move way out of line during rigging adjustment. Then I did a second rigging adjustment with only those bones selected.
  4. I defined limits, colors, names, paths, etc. for the morphs and saved as usual.

After all that, I then loaded a new G3F and dialed in G2F Head 100%, Genesis head 50%, and RedPlanetArachnid 75%. Using the G2F version as reference, I used my G3F Morphalynn morph package, Dogz’ 200+ G3F Head and Face Morphs, and Daz’ G3F body morphs to reproduce the salient features of his shape. Anyway, here’s a full body shot. Needs a little more adjustment, especially the transfer of some age morphs and a Flatten Chest morph, but I think I’m finally ready to use him in digital photostories!

 

g3fbase
Base figure and morphs previously discussed. Arki’s G3F Lady Rune texture, with Rebelmommy and shellyw’s RMSD V4 Merchantbase for irises. Some combination of Neikdian’s G3F LIE Makeup Set and G3F Artistic Makeup Concepts, as well as chevybabe25 and ForbiddenWhispers’ Extreme Closeup High Fashion Makeup, supplied the makeup. StudioArtVartanian’s Gen1 Alpha Scalp, Billy-T’s V4 Rubber 2 top, powerage’s G3F Pletaix shorts [rear portholes not shown :p ], Zev0 and DraagonStorm’s Gen1 Sheer Greatness, SickleYield’s V4 Sneaker Sandals. Shaders/textures include vyktohria’s Simply Latex [because it’s like garlic these days — everything can use more latex shader!] and ForbiddenWhispers’ Sheerly Great for Sheer Greatness. Pose from Sedor’s G2F BWC Runway, converted with Zev0 and DraagonStorm’s G2F to G3F Pose Converter. Stupendous background by me.

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