Every day I learn how to do something new in Daz Studio, but no thanks to the rudimentary documentation supplied on the Web site. Daz Studio Pro 4.6 contains some very useful and powerful tools and little to no instruction on how to use them. Thus most of the cool features are hiding, unused, in the menus.
Today, for example, I learned that Daz can convert textures between UV sets. In plain English, this means that textures made for one character model can be converted to another character model. This is great ’cause I still use Victoria 4 textures for my main characters, even though my base figure for everybody is G2F [Genesis 2 Female, who is 2 generations newer than V4]. I also have some M4 [Michael 4] and K4 [Kids 4] textures that cooperated automatically with G1 [Genesis 1, 1 generation removed from V4 and friends], but which will not automatically cooperate with G2F. I should be able to convert them over to either G2F UVs or V5 UVs, which G2F can read automatically.
I also need to see if I can convert Jareth’s texture from V4 to V5 so I can use draagonstorm’s Instant Rainbow of Makeup, which is a hell of a lot easier than making makeup in Elements and manually applying it.
Funny how my desire to accurately render Jareth drives my adoption of new technology in the doll and digital worlds… :p