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Taking the Carrara plunge

Taking the Carrara plunge published on No Comments on Taking the Carrara plunge

Excerpted from an intro post on the Carrara section of the Daz boards:

I’m a longtime Daz Studio user who just took the Carrara plunge last night. PC+ brought 8.5 Pro < $30.00, and the PA sale send-off allowed me to get Maple Meadows and World Gardens Maze very affordably. With all the included content in 8.5, plus its varied capabilities, I figured that was a deal too good to pass up.

I blame Howie Farkes for bringing me to Carrara. :p Maple Meadows, for example, is the only digital set I’ve ever seen that accurately replicates the area where I live [the Champlain Valley of Vermont], with its gentle, rolling, rounded hills. I am also a huge labyrinth [and Labyrinth] fan, so I just had to get World Gardens Maze. I haven’t seen any landscapes like these two matched anywhere else by any other software, so you might ultimately say that it was Maple Meadows that did me in. 😀

After using Daz Studio for several years, I have great familiarity with it. I basically use it as a way to play with digital dolls that I dress up to my liking, then place in various settings to act out multi-panel sequential stories [oh okay, comics!]. I’d love to use my Daz [and Poser] content in Carrara for the same effects. And here I come to my questions…

I read the Carrara 7 manual [except for the parts about animation, which does not interest me], but note that it does not cover using Gen1 and G2F content in Carrara. Are there tutorials specifically about using these new figures in Carrara? Do duf files even work in Carrara, or would I have to set up my characters from scratch in Carrara? Are there Gen1 and G2F things that DON’T work in Carrara?

I have to say that I’m really excited about using Carrara. After reading the manual, I think that the program seems clear and logical and maybe even intuitive in a way that Daz Studio isn’t. Daz Studio does so much, but its lack of documentation makes getting beyond a beginner level challenging. It also hides things in illogical places. Carrara’s rooms, plus its wizards to help you make terrains, for example, just make the software more approachable. Of course, a manual helps too, even if it is for 7. After reading that thing, I want to run my characters through World Gardens Maze and design some fantastical trees with heart-shaped leaves and do some spline modeling of jewelry and make some snowy terrain and import 3ds files… You get the idea. 😀

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